d20 Redshirts

Index > Classes > Investigator


Investigators are trained to handle prisoners, unruly mobs, and track suspects. In the armed services, they most often serve as Military Police, corraling prisoners and drunks. Higher level Investigators can be called upon to track targets of interest, protect VIPs, or any number of other duties that would require more mental flexibility then the average rifleman has. Whatever their duties, the training and technique is clear - observe, then think, then act.

Alignment: Any
Hit Dice: d8
Skills: 6 + int, per level
Class Skills: Appraise, Bluff, Diplomacy, Disguise, Drive, Escape Artist, Intimidate, Knowledge (Architecture), Knowledge (History), Knowledge (Local), Knowledge (Nature), Linguistics, Perception, Profession, Sense Motive, Sleight of Hand, Use Alien Device, Use Computers
Proficiencies: Simple Weapons, All Pistols, Light Armour, Riot Armour, Combat and Riot Shields

Level: BAB: Fort Save: Ref Save: Will Save: Special:
1 +0 +0 +1 +2 Focus Pool, Takedown +1d6
2 +1 +0 +2 +3 Combat Focus
3 +2 +1 +2 +3 Social Focus
4 +3 +1 +2 +4 Takedown +2d6
5 +3 +1 +3 +4 Combat Focus
6 +4 +2 +3 +5 Social Focus
7 +5 +2 +4 +5 Takedown +3d6
8 +6/+1 +2 +4 +6 Combat Focus
9 +6/+1 +3 +4 +6 Social Focus
10 +7/+2 +3 +5 +7 Takedown +4d6
11 +8/+3 +3 +5 +7 Combat Focus
12 +9/+4 +4 +6 +8 Social Focus
13 +9/+4 +4 +6 +8 Takedown +5d6
14 +10/+5 +4 +6 +9 Combat Focus
15 +11/+6/+1 +5 +7 +9 Social Focus
16 +12/+7/+2 +5 +7 +10 Takedown +6d6
17 +12/+7/+2 +5 +8 +10 Combat Focus
18 +13/+8/+3 +6 +8 +11 Social Focus
19 +14/+9/+4 +6 +8 +11 Takedown +7d6
20 +15/+10/+5 +6 +9 +12 Combat Focus
Focus Pool

An Investigator is trained to observe his targets carefully before taking action, and use his observations to maximum effect. The investigator may have a pool of Focus Tokens up to half his class level plus his wisdom modifier. He gains these tokens by carefully studying his opponents.

If he spends a full round action studying a target, he gains a Focus Token against that target that lasts for 1 minute. If he spends a minute studying the target, the token lasts for 1 hour. If he spends 1 hour studying the target, the token lasts for 1 day. If he spends a day studying the target, the token lasts for a month.

While studying a target normally requires direct observation, it can at the DM's discretion take other forms as well (interviewing witnessed and known associates, investigating known hangouts and habits, etc). Focus Tokens are expended as free actions, and can be abandoned as free actions as well. When a focus token is used to gain a bonus, that bonus must be against the creature who the token was on unless otherwise stated.


An Investigator can expend a focus token to gain bonus damage on a single attack, against his target. This bonus is 1d6 at the first level, and increases by an additional 1d6 every 3 levels thereafter. The damage is of the same type as the weapon used.

Combat Focus

At the second level and every 3 levels thereafter, the Investigator receives additional training on how to use his focus in combat, and may select one of the following abilities:

Social Focus

Investigators spend far more time investigating then fighting, and their training reflexts this. Every third level, they may choose one of the following abilities: